Testing & Debugging

Due to the abstracted nature of Connect SDK, it may not be necessary for you to have a suite of test devices. For many use cases, testing on one supported platform can be sufficient.

However, depending on your application and use case, it may be advisable to test each platform before you release your application. For example, while video beaming is abstracted, each platform supports different video protocols and you should make sure that your specific app’s video content is playable on your desired platform.

webOS

The webOS TV emulator is currently available through the LG developer portal, download here.

The emulator is limited in that it cannot download/install apps from LG Store. This will limit your testing on the emulator to web app & media support. Note that the emulator’s network setting has to be set to “Bridged Adapter” mode for the Emulator to be discoverable.

If you have need of production hardware, the line of LG Smart TVs with webOS are currently available from major electronic retailers.

To test the Screen Mirroring or Remote Camera feature, we recommend you purchase the targeted device (webOS TV 22).

Chromecast

To test your application with a Chromecast device, you need to purchase a Chromecast dongle.

2012 and 2013 LG Smart TVs

To test your application with LG 2012 and 2013 Smart TVs, we recommend you purchase the targeted device. The emulators available here are meant to be used exclusively for first-screen TV App development.

Roku

In order to test your application, you should purchase a Roku device. In general, Roku devices have the same features across all models, however Roku 3 and Roku Streaming Stick have a larger app catalog, including support for YouTube videos.

Fire TV

To test your application with Fire TV, you should purchase a Fire TV device.

Apple TV

To test your application with Apple TV, you should purchase an Apple TV device.